User blog comment:Joeaikman/Fourth Official ERB Wiki User Hurt Heal Competition/@comment-4490782-20170321184710/@comment-24328089-20170321201448

My suggestion for a solution is that games start and end with each vote consisting of 1 heal and 2 hurts. That way each time somebody votes, the "combined health" of everybody gets closer to zero.

Then we just do away with the maximum limit, because the game will be over with in less than 2000 turns regardless.

Then we also don't have to worry about changing the rules at arbitrary moments midway through the game.