Talk:Epic Rap Battles of History 51/@comment-107.15.155.171-20141209031006/@comment-5264252-20141209050334

He developed upon major aspects of early gaming.

"Donkey Kong (1981), an arcade game created by Nintendo's Shigeru Miyamoto, was the first game that allowed players to jump over obstacles and across gaps, making it the first true platformer.undefinedThis game also introduced Mario, an icon of the genre. Mario Bros. (1983), developed by Shigeru Miyamoto, offered two-player simultaneous cooperative play and laid the groundwork for two-player cooperative platformers."

"The Legend of Zelda (1986) helped establish the action-adventure genre, combining elements from different genres to create a compelling hybrid, including exploration, transport puzzles, adventure-style inventory puzzles, an action component, a monetary system, and simplified RPG-style level building without the experience points. The game was also an early example of open world, nonlinear gameplay, and introduced innovations like battery backup saving."

Plus, a number of games Miyamoto has made as regarded as revolutionary and praised as some of the greatest video games of all time, such as Super Mario 64 and Legend of Zelda: Ocarina of Time.

The way you say "They both introduced the world to new concepts (animation and puppetry)" seems to insinuate Disney created animation and Henson created puppets and puppetry, both of which are false. They were simply building upon major aspects of their fields, just as Miyamoto did.